Bren stands just over four feet, and looks like your typical dwarf, except that he wears the garb of a wizard. His grey hair sits in a topknot upon his head. He has a tatoo of a lightning bolt over his right eye.
Bren Emberheart, Male Dwarf, Hill Wiz1: CR 1;
Medium Humanoid (Dwarf); HD 1d4+3(Wizard) ; hp 7; Init +2; Spd 20;
AC:12 (Flatfooted:10 Touch:12);
Atk +0 base melee, +2 base ranged; +0 (1d6, Quarterstaff); +0 (1d4, Dagger); +2 (1d4, Dagger); +2 (1d8, Crossbow, light);
SQ: +1 Attack vs. Orcs and Goblinoids, +2 Appraise (Stone and Metal Items), +2 Craft (Stone and Metal Items), +2 Saves vs. Poison, +2 Saves vs. Spells and Spell-like Effects, +4 Dodge Bonus to AC vs. Giants, Darkvision (Ex): 60 ft., Stability (Ex), Stonecunning (Ex), Weapon Familiarity (Ex);
SV Fort +3, Ref +2, Will +2;
STR 11, DEX 15, CON 17, INT 17, WIS 11, CHA 9.
Skills: Appraise +7, Concentration +5, Craft (Armorsmithing) +3, Craft (Blacksmithing) +3, Craft (Stonemasonry) +3, Craft (Weaponsmithing) +3, Disable Device +4, Knowledge (Arcana) +6, Knowledge (The Planes) +7, Open Lock +3, Profession (Miner) +2, Search +4, Spellcraft +6, Spot +1, Use Magic Device +0.
Feats: Augment Summoning, Point Blank Shot, Scribe Scroll, Spell Focus: Conjuration, Sudden Extend.
Spells Known (Wiz 3/2): 0 — Acid Splash, Amanuensis, Arcane Mark, Caltrops, Dancing Lights, Daze, Detect Magic, Detect Poison, Electric Jolt, Flare, Launch Bolt, Launch Item, Light, Mage Hand, Mending, Message, Open/Close, Prestidigitation, Ray of Frost, Read Magic, Repair Minor Damage, Repair Minor Damage, Resistance, Sonic Snap, Stick; 1st — Burning Hands, Grease, Identify, Mage Armor, Orb of Acid, Lesser, Summon Monster I.
Spells Prepared (Wiz 3/2): 0 – Acid Splash (s), Acid Splash, Detect Magic, Light; 1st – Grease, Mage Armor (s), Summon Monster I.
Weapons: Dagger (2 gp); Quarterstaff (0 gp); Crossbow, light (35 gp); Bolts, crossbow (10) (1 gp); Bolts, crossbow (10) (1 gp).
Goods: Coin: gp (20) (20 gp); Backpack (2 gp); Bedroll (1 sp); Coin: sp (9) (9 sp); Case, map or scroll (1 gp); Flint and steel (1 gp); Thieves` tools (30 gp); Spellbook, wizard`s (15 gp).
: ; HD hp ; Init + 0; Spd AC 0; Atk + 0 base melee, + 0 base ranged; AL ; SV